“Mage the Awakening” PDF Free Download

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Books Title: “Mage the Awakening” PDF Free Download

“Mage the Awakening” revolves around several magics and mage. This book was originally published in 2005 by “White Wolf Publishing, Onyx Path Publishing”. It contains total 194 pages. By genre it belongs to the category of game book.

Books Publisher: “White Wolf Publishing”

“White Wolf Publishing” was an American roleplaying game and book publisher. Its founder is Mark Rein Hagen. It was founded in 1991, San Rafael, California, United States. while its headquarters is located in Stockholm, Sweden.

Introduction of “Mage the Awakening”

“Mage the Awakening” is an exciting game where you can act as a magic person known as mage. During the game you can change the reality by using several magics. This game is set in the world of Ours. So, you can play this game as a mage. Mage is a part of special group and it has its own rules about magic. This game has various groups and each group has their own believes about how the magic can be used.

Although, the game tells us various stories with magical powers in a fun way. Furthermore, the over all aspects and features of this game are placed in an accurate manner that can be easy to understand and access for all kinds of players.

Summary

“Mage the Awakening” begins in the world of Ours and there are various magical stuffs hidden in it. The people belong to this world known as mages have discovered these all secrets. These mages are then doing many of cool things such as making things float or disappear. They can do small tricks flashy magic shows.  In this game there are several groups of magic people known as mystical orders. Each group is performing things with its own style. However, mysterium loves to keep old secrets and desires to know about mysterious stuffs.

The Free Council desires to use the magics with the aim to make the world better. The Silver Ladder wants to assist the people. The Guardains of the Veil try to keep all magics hidden from the regular people. The Adamantine Arrow protecting other magic people and becoming stronger themselves. Although, the players can make their own characters who can join any group or the players can be their own. All choices have both a good impact and tough things. You get to play as a magic person and you can deal with various scary creatures, several secret plans from other magic groups and you can try to sustain your powers. 

So, during this game, the players can make their characters magic powerful through new spells. But the player has to be very careful because the magic can be risky for them. Many times, the things do not come-up with desired plans and there can be a chance of bad outcomes. During this game, the players can think and careful about many stuffs such as using all powers in the right way, they desire to knowing more and observe what’s good for everyone. The players can decide what is right and what is wrong. That’s why they always try to safe themselves in the tricky parts of magic.

Key Features of “Mage the Awakening”

  • Magic and Supernatural Abilities

In this game you get to a magic person called mage. The magics can do various exciting stuffs with magic. So, they players can give their own magical powers and skills to their characters.

  • Mystical Orders

This game has various groups which are known as mystical orders. Each group has its own ideas and thoughts about the magic. You can pick a group for your own character.

  • Rich Setting

This game takes place in a world called Ours with various hidden secrets. This makes it a better place to tell various stories and think about huge ideas.

  • Flexible Magic System

During the game, you can make your characters magic skills even more exciting through learning many of new spells. But the players have to be very careful about one thing that the magic can be risky.

Writing Style

“White Wolf Publishing” ways of writing in the book “Mage the Awakening” is straightforward and easy to access. They elaborate various deep themes such as reality, power and nature of magic in a broad way that can persuade a huge number of players worldwide. They define multiple complex but well-educated characters that looks like real and believed throughout the game. However, they avoid all sort of complicated vocabularies and extra idioms, aimed to convey their core ideas in an easy way.

“White Wolf Publishing” encourages the meaningful philosophical discussions around the nature of magic and reality. They also encourage the players to think critically and allow them to come up with their own views about the future of this book. They prefer to use simple and concise language to balance the pace and tone of plotlines. Furthermore, they include several adventures and tools that can assist both the beginners and experienced players.

Major Recognitions

“Mage the Awakening” had received mostly positive feedbacks from its readers and critics alike since its publication. This book was venerated for its through-provoking themes, engaging writing style and diverse magical traditions. It was also praised for its worldbuilding and diverse gameplay options.

This book had won various awards such as 1992 Origins Award for Best Roleplaying Game and 2002 ENNIE Award for Best Supplement. It has been sold over millions of copies since its publication and it also has been translated into different other languages.

Conclusion of “Mage the Awakening”

“Mage the Awakening” is an entertaining game where the players get to pretend that they are a magic person in a world full of many cool stuffs. In this game the players can do various sort of cool things with magic. They have to be more careful because bad things can be happened in any tough situation. This game has an interesting group so you have a good time to telling various exciting stories going on adventures.

During the game, the players have to face many of tough challenges and must have to make various tough decisions. It makes you more powerful and you can decide what’s right and wrong for you. This game assists you to know about how the power and knowledge can affect people and what happens when you make choices.

Although, the whole aspects and features including plotlines, characters and tone of this book is placed in an accurate manner that can persuade a huge number of players worldwide. If you are seeking for a book like it, don’t waste your time, just grab it and learn a lot what you want. This book is suitable for all young adults and mature players whether they have little bit experience or just beginners. I recommended this book to all of them who love to read game books.